Tag Archives | Crunchyroll

Characters in the Pit

Characters from TV, films, and gaming have increasingly been linked with racing—a high-profile sector within the licensing business these days—for promotional initiatives that, in some cases, include merchandise. Auto racing has been seeing growing interest from younger fans in recent years, and these collaborations serve to both take advantage of that fact and further the […]

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Highlighting the Rogues and Scoundrels

Property owners in the realms of entertainment, sports, and celebrity licensing, on the hunt for ways to put new spins on their properties, are increasingly launching collections focused on villainous characters, both fictional and real:  Disney was the pioneer in this technique, launching its Disney Villains brand many years ago and regularly offering products under […]

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Language Learning Through Licensing

Language-learning apps have been entering into promotional deals with licensed properties for close to a decade, with many of the partnerships having a content component. Properties involved tend to skew toward character/entertainment and celebrity IP, although there are other examples as well. For the language-learning platforms, such pairings spur sampling and potentially new subscriptions, while […]

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A Powerful Pairing of Pop-Culture Genres

Rap and anime are two genres that are dominant in pop culture and have a high profile in the collaborative fashion space. And they are increasingly coming together in streetwear collections that pair rap artists with existing anime properties or that integrate anime-style imagery of the rappers themselves. Most of the musicians involved have spoken […]

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Boba Tie-Ins Bubble Up

Bubble tea, or boba—a creamy, tea-based drink containing tapioca pearls—was invented in Taiwan and has been spreading around the world, including into the U.S., where boba drink outlets are becoming ubiquitous at malls and elsewhere. The U.S. bubble tea market was forecast to reach $464.29 million in 2023, up 6.9% from $434.11 million in 2022, […]

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A Full Court Press on Entertainment-and-Sports Team-Ups

Collaborations that pair properties from the world of entertainment and sports have been on the rise in the past year, as animated IP, musicians, and preschool characters team with athletes, clubs, and leagues in innovative ways. This is not a new phenomenon; however, a higher-than-average amount of energy has been devoted to this type of […]

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Binge-worthy Spin-offs

Streaming platforms are becoming increasingly active in the licensing and merchandising arena. Leading players are launching outbound licensing programs for properties in which they have an ownership stake, as well as, in some cases, those they represent on behalf of the IP owners whose content they stream: Netflix, credited as the first streamer to have […]

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All-In On Acquisition

For some time, the companies that have been best able to navigate a challenging licensing landscape have tended to be either large, resource-rich entities or small independents. The former can control their supply chain and take advantage of synergies across industries, while the latter are able to offer unique, niche-oriented products and are agile enough […]

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