Archive | Character/Entertainment

Kids in the Kitchen

Kids’ cooking- and food-themed content continues to proliferate, including in the form of TV shows, social media content, cooking and baking competition shows, and spin-offs of existing children’s IP. Several of these properties have dipped their toes into licensing, consumer products, and promotions, to various degrees. Here’s a sampling of some of the properties and […]

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Tokens for Tots

Non-fungible tokens are the newest and certainly one of the hottest categories for licensing deals right now, with sports entities, celebrities, corporate trademarks, comic book and video game IP, fashion labels, and more getting into the game. While there are exceptions, the most active properties in the NFT space tend to be those with a […]

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Tea Time

Traditional English-style afternoon teas tied to characters (and sometimes other properties) have represented a growing piece of the experiential-licensing landscape since the mid-2010s, at least in some parts of the world, with a particularly notable burst of activity beginning in 2019. Even during the pandemic, at least between lockdowns, a few licensed afternoon teas were […]

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Characters Qualify for the Olympics

Licensed characters are playing a starring role this year in promoting national Olympic teams, Olympic sports, the Tokyo Olympic Games, and the Olympic spirit in general, both officially and non-officially. There is still some uncertainty surrounding the event, which is set to kick off on July 23, after a year-long pandemic delay, amid rising numbers […]

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Playing Games

Many entertainment/character licensors have had difficulty extending their properties into branded video games successfully. But they increasingly need to be in the video game space, since that is where their fans, of all ages, spend a lot of their time. One way to achieve this goal without as much risk is to integrate their properties […]

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Listen Up

Children’s podcasts have been popping up for a while now, including a few based on licensed IP. Almost a third of parents (32%) say they are very or somewhat likely to purchase a subscription to a paid podcast service for their child, according to a survey conducted by Morning Consult in November. Half of children […]

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Anime Goes Luxe

Anime and kawaii properties have become perennially popular on licensed products worldwide. For the past year, they have had a particularly high profile in the global fashion industry, with a large number of collaborations involving labels ranging from streetwear and sportswear to, most notably, luxury brands: Undercover, the label of designer Jun Takahashi, created a […]

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Signs of a Comeback

The last few months have brought news about the signing of several multi-faceted, multi-year toy deals, both in the U.S. and globally, many involving well-established properties: Spin Master joined the Wizarding World through a deal with Warner Bros. Consumer Products, with plans to produce playthings tied to the Harry Potter and Fantastic Beasts franchises. Merchandise […]

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Taking the Tiger by the Tail

Early in the pandemic, the Netflix documentary series The Tiger King became an immediate viral hit, spurring demand for plush, t-shirts, and other products with tiger themes—all unrelated to the show itself—on both traditional e-commerce and print-on-demand sites. The phenomenon led some in the licensing and consumer products business to predict that tigers would become […]

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