Just over a year ago, we wrote about how tie-ins bringing together sports organizations and entertainment properties, including musicians and characters, were experiencing a cyclical surge, with collaborations between the NBA, My Hero Academia, and Hyperfly; Major League Soccer, Adidas, and Marvel; and Lacrosse Unlimited and Peanuts among the examples at the time. The trend has […]
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Asian Retailers Expand Reach
Retail chains from Japan and China that specialize in affordable, stylish merchandise, especially home goods, gifts, and stationery, are expanding quickly on a global scale. Known for their Asian design sensibility—which has become popular worldwide—they turn products over quickly to encourage return visits and give fans new surprises each time. They are often open to […]
Painting a Picture
One of the products in the gift shop at this year’s sold-out Vermeer exhibition at the Rijksmuseum in Amsterdam is a licensed plush figure depicting Dick Bruna’s rabbit character Miffy as Vermeer’s The Milkmaid. This is the latest in a small but growing group of collaborations, mostly taking place in Europe or Asia, whose design inspiration […]
Happy Galentine’s Day
Today is Galentine’s Day, a celebration invented by Amy Poehler’s fictional Leslie Knope in season two of the TV series Parks and Recreation, which some marketers and consumers have started observing in real life. It takes place each year on the day before Valentine’s Day and is all about celebrating female friendship. Some of the […]
Hoteliers Look to Licensing
Branded hotels had been an up-and-coming form of experiential licensing for at least five years prior to the start of the pandemic, and they are back, if the number of new deals and openings announced in the last year or so is any indication: Lagardère Group’s ELLE magazine brand opened its first hotel, in Paris, […]
Heart Beat
Since today is Valentine’s Day, it seems like a good time to note the importance of the holiday as a launch date for new licensed and collaborative products, as well as an occasion for holiday-specific limited editions, collaborations, and promotions involving licensed IP. This is especially true for initiatives involving products that traditionally serve as […]
Tea Time
Traditional English-style afternoon teas tied to characters (and sometimes other properties) have represented a growing piece of the experiential-licensing landscape since the mid-2010s, at least in some parts of the world, with a particularly notable burst of activity beginning in 2019. Even during the pandemic, at least between lockdowns, a few licensed afternoon teas were […]
Characters Qualify for the Olympics
Licensed characters are playing a starring role this year in promoting national Olympic teams, Olympic sports, the Tokyo Olympic Games, and the Olympic spirit in general, both officially and non-officially. There is still some uncertainty surrounding the event, which is set to kick off on July 23, after a year-long pandemic delay, amid rising numbers […]
Playing Games
Many entertainment/character licensors have had difficulty extending their properties into branded video games successfully. But they increasingly need to be in the video game space, since that is where their fans, of all ages, spend a lot of their time. One way to achieve this goal without as much risk is to integrate their properties […]
First Impressions
Every once in a while, we shine a spotlight on recent deals involving products and categories that have rarely been a focus for licensing and may offer white space for licensors with relevant IP. Our first post of 2021 seems like a good time to take stock of some of the new and unusual licensed […]