Many companies active in the global licensing and consumer products business are doing what they can to support medical professionals and consumers during the COVID-19 crisis. In addition to being the right thing to do, their efforts help keep some of their workers employed, utilize existing capacity and already-purchased materials, and give them a positive […]
Tag Archives | Cartoon Network
Magical Mash-Ups
Ultra-cute, ultra-positive, and often-magical characters and images have permeated the toy industry and other categories of late and continue to represent a strong trend. Examples include unicorns in particular, as well as mermaids, rainbows, kittens, and the like. A newer, but already ubiquitous development consists of hybrids of some or all of the above, with […]
Expect the Unexpected
A handful of deals announced this fall have put licensed properties into new and unexpected places: Kathy Ireland licensed Gander Group for a line of products sold exclusively through casinos in North America. The merchandise includes a range of home goods (indoor and outdoor), including kitchen accessories under the Chef Andre Sunday Dinner Presented by […]
Characters and Clothing Meet in Poland
Collaborations between classic characters and contemporary fashion labels are a global phenomenon. A recent case in point is Poland, where three high-profile examples involving global entertainment properties and local designers or fashion retailers have attracted attention this summer and fall: Two retail chains, Reserved and Sinsay, created clothing collections featuring the Pink Panther, in a […]
Mother-Daughter Design
The “mini-me” trend in high-end fashion—in which the design of children’s apparel, even for toddlers, emulates the look of adult pieces—goes back more than two decades. But it has been gaining traction over the past five years, driven in part by social media shots of celebrities’ and influencers’ children and their fashion-forward style choices, as […]
Reflected Glory
Three recent hot-markets scenarios in the entertainment/character segment arose after a licensed property or product made an appearance in an unaffiliated TV show or film: Netflix’s Stranger Things, which takes place in the 1980s, featured a Halloween costume incorporating a hand-made Ghostbusters logo on a pair of Reebok sneakers from the era. The cameo led […]
Characters on the Runway
One indication of the ongoing importance of pairings between high-fashion labels and licensed properties from outside the world of fashion is the strong presence of such collaborations at the spring and fall Fashion Weeks and Design Weeks in the world’s capitals of high fashion. These have become key moments to debut joint collections on the […]
Books and Bonus Content
Book and comic book publishers have long sought some sort of added value to differentiate their licensed titles from their competitors’, give retailers something exclusive, and entice consumers. These perks historically have been likely to take forms such as premiums (e.g., crayons or collectible toys) affixed to the cover; design elements (foil or sparkles, a […]
E-sports Properties Play The Licensing Game
Competitive video gaming, or e-sports, has been around in one form or another since the early 1970s and has steadily become more popular and professional ever since. Over the past two to three years, it has seen strong growth, moving into mainstream consciousness. According to researcher Newzoo, which began issuing e-sports market studies two years […]
Guitar Slingers
For decades, musical instruments have been a leading area of interest for licensing-savvy musicians, attracting well-known instrumentalists and music industry types such as Eric Clapton, Carlos Santana, and Randy Jackson, to name just a tiny fraction. They have signed licensees for signature guitars, or whatever their instrument may be, as well as accessories such as […]