Tag Archives | Hasbro

Strange Bedfellows No More

Toy companies are increasingly working with their direct competitors to refresh, extend, or strengthen their own brands. This would have been almost inconceivable in the past and shows how much the toy industry has changed over the past decade or more as players in this sector face numerous challenges: competition from video games, social media, […]

Continue Reading

Casting Children’s Characters In Podcasts

The market for podcasts featuring children’s favorite characters in original audio storytelling continues to grow. Just this year, IP owners in the children’s entertainment space—including some of the biggest names—have launched new productions: Disney jumped into the original children’s podcast market for the first time with Forces of Nature, a 12-episode Frozen podcast released during […]

Continue Reading

Licensing for the Greater Good

Since we last covered non-profit groups’ growing presence in the licensing business, in August 2022, the emphasis on integrating charitable components into licensing initiatives of all stripes has continued. Licensors and licensees are taking a number of approaches to working with charities as one means of demonstrating to consumers that they are making a positive […]

Continue Reading

Controlling the Narrative

For years now, toy companies have been launching or acquiring entertainment and gaming studios, in the hopes that bringing these businesses in-house will strengthen their ability to control their all-important forays into TV, film, and interactive gaming productions based on their proprietary brands. There has been some news on this front since the start of […]

Continue Reading

In It To Win It

Sales of tabletop games and puzzles in the U.S. grew 14.4% in 2021 versus 2020, according to NPD Group research conducted for the Toy Industry Association. That was on top of a 32.5% increase during the peak lockdown year of 2020. While sales are unlikely to maintain these lofty growth rates in 2022, marketers and […]

Continue Reading

Breaking Out of the Metaverse

New deals are revealed almost every day to bring licensed IP into the metaverse, with the partners creating branded virtual goods, storefronts, events, or other implementations, especially in popular gaming worlds such as Roblox. Conversely, several games that originated in Roblox have lately started to break out as licensed properties in their own right. They […]

Continue Reading