Some of the skills architects use to design buildings are also applicable to other sculptural products, from furniture and vases to home décor, handbag clasps, and drinkware. Their sketches and other artwork also make good graphics for plates or bowls. It is no surprise, then, that architects, living and deceased, have lent their names, drawings, […]
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Korean Cachet
Celebrities, designers, and other properties from Korea are increasingly influential in U.S. pop culture, and several are making their mark in consumer products as well: K-pop. Last month, Hot Topic announced it would carry a collection of t-shirts for BTS’s Wings Tour, the latest addition to its roster of K-pop merchandise. In addition to BTS, […]
Q&A About TRU
Toys ‘R’ Us announced last week that it would shut all 735 of its U.S. stores under the TRU and Babies ‘R’ Us banners, after declaring bankruptcy last fall and subsequently posting poor holiday results. This move raised a number of key questions for toy companies, retailers, analysts, and licensing executives. Question 1: What happened? […]
Shopping the Super Bowl
American football fans are gearing up for the Super Bowl this weekend. Not surprisingly, the NFL, the local organizing committee, and retailers across the Twin Cities—this year’s host site, U.S. Bank Stadium, is located in Minneapolis—are highlighting Super Bowl LII merchandise. Their activities provide a good illustration of what big-event licensing programs look like. The […]
The Consequences of Misconduct
One of the leading news stories of 2017 was the steady string of claims alleging sexual assault, harassment, and other misconduct by prominent actors, media personalities, politicians, and corporate leaders. The phenomenon has touched the business of licensing and brand extension as well, as accused celebrities have seen deals for consumer products tied to their […]
Unplug and Play
A couple of decades ago, makers of physical board, card, and tabletop games were rushing to sign deals that would bring their game play into the digital world. Those sorts of agreements are still happening, of course; Hasbro and its licensee Marmalade Game Studio introduced a new mobile game based on Clue (known as Cluedo […]
Hot Toys for the Holidays
Over the past couple of months, key retailers have released their hot holiday toy lists, predicting the playthings consumers will be buying for fourth-quarter gift-giving. Licensed products account for between 16% and 32% of the products on each of the lists released by Amazon, BJ’s, Kmart, Target, Toys R Us, and Walmart, with Amazon at […]
Meal Kit Moves
The meal kit industry has undergone a number of significant changes in the past two months. Although it’s still early days, these developments may signal trouble ahead for the start-ups that have dominated this sector, as big players increasingly enter the market, raising the level of competition. Meanwhile, the first IPO of a meal kit […]
A Burst of Exclusive Bricks-and-Mortar Business
On Tuesday of this week (July 11) came news of four separate retail-exclusive product lines (three introductions and one expansion) that collectively illustrate, in microcosm, the breadth of this still-vibrant business model. Each of the four announcements covers a different retail channel, property type, and product sector: Toca Boca is introducing its first-ever consumer products […]
Feeling Fit
The world of licensed products tied to fitness experts is set to expand, with a number of these celebrities recently retaining licensing agents. Just in the last month, for example: Joe Wicks, creator of The Shift, Shape, and Sustain Plan, signed Global Merchandising Services to extend his name and The Body Coach brand into sporting […]