One product category that has flourished during the pandemic is alcoholic beverages, including wine. From early March through mid-September, wine sales grew 19.3% in volume and 24.7% in dollar sales compared to the same period the previous year, according to Nielsen. A number of new licensed and collaborative wines, some limited editions and others under […]
Archive | Licensing
For China’s Eyes Only
For some time, licensors ranging from luxury and sportswear labels to owners of character and sports IP have been developing their brands in China. Many have started to see some success there. In fact, a growing number identify the territory as one of their fastest rising in terms of merchandise sales. As a result, an […]
Reexamining Contract Terms
One of the themes noted across all four weeks of the Festival of Licensing, organized by Informa Markets in partnership with Licensing International, was the need to restructure and rethink the terms of licensing contracts, both new and existing, as a prerequisite for success of a licensed product line. Some of the configurations that were […]
Opening Moves
Interest in chess has been on the rise for the past five years, but it has really been experiencing a pop-culture moment this year, especially since the pandemic began. Some of the indications: Chess as esport. All told, viewers on Twitch, the video game-centric streaming service, have watched more than 43 million hours of chess […]
Looking Beyond Face Coverings
Properties of all types have gotten into the face covering game in a big way since just after the start of the pandemic, with cloth masks, gaiters, balaclavas, and other protective facewear quickly becoming a standard category for licensing. Meanwhile, the pandemic has also given rise to other new opportunities related to avoiding the COVID-19 […]
Sleep Aids
More than 108 million, or about 30%, of Americans suffer from sleep deprivation, according to the Centers for Disease Control and Prevention. Several collaborative initiatives in the U.S. and U.K. over the past year have put a spotlight on the role of sleep as an important part of overall health and wellness: Eve Sleep, an […]
An Extra Scary Halloween
Halloween, coming up this Saturday, is naturally forcing consumers, marketers, and retailers to adapt their approach for the COVID era. How will that impact sales of Halloween-related products? The National Retail Federation predicts overall spending for the holiday will fall 8%, from $8.8 billion in 2019 to $8 billion this year, although those who do […]
Experiences To Go
Organizers of location-based events are experimenting with new configurations to give their fans something of the original real-life experience in a safe way during the pandemic. Typically this has meant taking the event virtual in some form. But several marketers have gone the physical route recently, by boxing up real-life experiences and shipping them to […]
Getting Out the Vote
Every four years as the U.S. Presidential election comes around, licensors, licensees, and retailers create products and promotional initiatives highlighting themes tied to voting. Historically, these have been mostly focused on merchandise featuring vote-related graphics, primarily as a way to offer some fresh and timely designs. This year, however, marketers (many with ties to the […]
K-Pop Culture
K-Pop has been growing in popularity in the U.S. for the past few years. In 2019, BTS—the bestselling K-Pop act globally and the biggest K-Pop brand in the U.S. and most other markets—tied the Beatles as the only other group to have three albums hit number one on the Billboard charts in a single calendar […]